After zooming out a couple of times, you will watch a scene of a war-torn town featuring a boy in crutches. You will notice that the silhouette of the fruit becomes blank, and a new panel of a stone wall appears under it.ĭirect your attention to the stone wall panel. Finally, drag a layer away from the bowl panel. Next, click on the bowl to zoom in even closer. Once you enter the garden, click on the statue, and the boy will walk over and place the bowl into one of the stone women's hands. Remove the new rooftop layer one more time to get the boy to walk towards the green door. The boy will walk through the archway and onto the rooftop. Then, drag the rooftop alleyway over the staircase panel. Click on the door to approach this rooftop alleyway. If you look closely, you will see a door on another rooftop in the distance with a green symbol on it. Then remove the rooftop layer, and the boy will walk up the flight of stairs. When this scene finishes, drag the panel with the boy over the staircase panel. Then the boy will think about the green fruit. Zoom out, and the monster will pass by again. Next, focus on the panel in the lower-right-hand corner. Take a closer look in the distance, and you will see a flight of stairs in the upper-left corner of this panel. Zoom out, and a scene will play with the boy who uses a wheelchair thinking about a flight of stairs. With this in mind, let's focus on the upper-left panel first. Gorogoa's puzzles never feel like obstacles to overcome one at a time – they are the means by which the story is told.The starting panels of Gorogoa: Chapter Two. Between and even during the process of solving a puzzle I often found myself reading Gorogoa like a book or admiring it like you would a painting, allowing its collection of detailed landscapes, cluttered homes, and ancient artifacts to take on new meanings over time until its story became a living, breathing thing rather than just a serviceable plot. Lavish palaces stand tall over the crumbling ruins of a city. Images of war and destruction juxtapose scenes of great wealth and royalty. It is Gorogoa’s biggest, most fulfilling puzzle to piece together: you help guide a young boy on his quest to collect fruits for a majestic yet terrifying beast, but for what purpose is not immediately known. “Like nearly all puzzle games Gorogoa’s imaginative puzzles sadly lose that initial spark of excitement after you learn their tricks, but its ambiguous and somber story warrants more than one playthrough, as late-game revelations lend insightful new context to its early moments. In this way, every exciting step in my journey also became a startling revelation about Gorogoa’s captivating mythology - small moments that play towards a larger, more intricate whole. I found myself reaching far into the past and out into distant lands to enact change on the present - a clever mechanism that fuels the fresh and magical interactions behind each puzzle and acts as a bittersweet meditation on memory and loss. In these puzzles time and space aren’t bound by the laws of physics, allowing old and new to merge into a singular moment. In another, I guided a character through a series of framed photographs by stacking doorways, rotating ancient ruins, and slotting the patterns of a porcelain plate into a floating cog. In one sequence, I stole the glow of a distant star to light a lantern. But as you explore, rearrange, and stack its panels - sometimes stripping layers off one image to create two distinct ones - its disjointed vignettes, symbols, and scenes start to come together in increasingly surprising ways.
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